2017
DOI: 10.1590/1980-5918.030.s01.ar07
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Nintendo Wii training on postural balance and mobility rehabilitation of adults with Parkinson's disease: a systematic review

Abstract: Introduction: Postural instability affects balance control in Parkinson disease (PD) patients and increases the particular risk of falling compared with healthy older adults. Video games with not immersive virtual reality have been used in neurological disorders rehabilitation process. Objective: To evaluate the effectiveness of the video game console Nintendo Wii (NW) on postural balance and mobility treatment of adults with PD in Hoehn and Yahr stages I to III. Methods: The following databases were searched … Show more

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Cited by 6 publications
(7 citation statements)
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References 29 publications
(43 reference statements)
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“…However, two of the studies compared the effectiveness of Wii Fit exercise with conventional therapies. All the studies, except the one conducted by Ferraz et al [ 17 ], confirmed the effectiveness of Wii Fit exercises in improving PD patients’ body functionality and life outcome [ 18 ]. The studies discovered that Wii Fit training causes significant body functionality and posterior balance improvement, but added that combined Wii Fit and conventional training is the most effective way to address PD.…”
Section: Resultsmentioning
confidence: 88%
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“…However, two of the studies compared the effectiveness of Wii Fit exercise with conventional therapies. All the studies, except the one conducted by Ferraz et al [ 17 ], confirmed the effectiveness of Wii Fit exercises in improving PD patients’ body functionality and life outcome [ 18 ]. The studies discovered that Wii Fit training causes significant body functionality and posterior balance improvement, but added that combined Wii Fit and conventional training is the most effective way to address PD.…”
Section: Resultsmentioning
confidence: 88%
“…Negrini et al [ 2 ] study even showed that PD patients should have between 10 to 15 Wii Fit sessions in a weak. Ferraz et al [ 17 ] never found sufficient evidence to confirm the significance of Wii exercises as a PD therapy, although some articles hinted that Wii could be a vital PD intervention. Discovered that Wii Fit is not just effective, but also enjoyable to older adults with neurocognitive disorders, enabling acceptability.…”
Section: Resultsmentioning
confidence: 99%
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“…Hence, videogames could be a positive support when our objective is to improve physical and cognitive function (Anguera, Gazzaley, Sahakian, & Kramer, 2015;Ballesteros, Prieto, Mayas, Toril, Pita, Ponce de León, Reales, & Waterworth, 2014;Horne et al, 2014;IJsselsteijn, Nap, De Kort, & Poels, 2007;Shah, Weinborn, Verdile, Sohrabi, & Martins, 2017). Also, it can be used in neurorehabilitation programs (Cameirão, Badia, Oller, & Verschure, 2010); like in the improvement and recovery of pathologies such as minor depression (Li, Theng, Foo, & Xu, 2018) and Parkinson's disease (Ferraz, Trippo, Dominguez, Santos, & Oliveira, 2017). Therefore, it can help in the prevention of falls (Mirelman, Maidan, Herman, Deutsch, Giladi, & Hausdorff, 2011) since it has shown that digital games increase adherence to a rehabilitation program after falling (Uzor & Baillie, 2014).…”
Section: Introductionmentioning
confidence: 99%