2018
DOI: 10.1590/1980-57642018dn12-020013
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Two new virtual reality tasks for the assessment of spatial orientation Preliminary results of tolerability, sense of presence and usability

Abstract: Spatial orientation is a cognitive domain frequently impaired in Alzheimer's Disease and can be one of its earliest symptoms.Objective:This paper describes the results of tolerability, sense of presence and usability of two immersive virtual reality tasks for the assessment of spatial orientation, using VR headset in adults.Methods:31 healthy adults recruited from university and the local community performed two experimental immersive virtual reality tasks of spatial orientation: the SOIVET-Maze for the assess… Show more

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Cited by 21 publications
(33 citation statements)
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References 32 publications
(46 reference statements)
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“…There were limitations to what could be accomplished, but they are working on solutions to these issues through ongoing research. Over the last 2 years, virtual tasks have exploded, with ecologically realistic or episodic memory in a shop environment (252,253), spatial orientation (254), attention (255), and largescale spatial learning (256). Similarly, standard objects to use in creating these environments (257), and free programming tools (e.g., Unity by Unity Technologies) are making this easier and more standardized (See Figure 8).…”
Section: Modernization and Standardization Of Testing Paradigms And Techniquesmentioning
confidence: 99%
“…There were limitations to what could be accomplished, but they are working on solutions to these issues through ongoing research. Over the last 2 years, virtual tasks have exploded, with ecologically realistic or episodic memory in a shop environment (252,253), spatial orientation (254), attention (255), and largescale spatial learning (256). Similarly, standard objects to use in creating these environments (257), and free programming tools (e.g., Unity by Unity Technologies) are making this easier and more standardized (See Figure 8).…”
Section: Modernization and Standardization Of Testing Paradigms And Techniquesmentioning
confidence: 99%
“…The combined usage of a fully instrumented treadmill, wearable sensors, and an adequately immersive VR system to investigate real-time disorientation among older participants and patients with dementia during active navigation is, to the best of our knowledge, unprecedented. Previous studies that investigated spatial orientation [ 38 - 40 ] and navigation memory [ 20 , 41 ] have relied mostly on VR systems in which navigation or interaction with the VR environment was passively based on the use of control objects (eg, joystick, mouse). This, however, further limits the ecological validity of such setups, as the locomotion aspect of real-world navigation was apparently lacking.…”
Section: Discussionmentioning
confidence: 99%
“…The combined usage of a fully instrumented treadmill, wearable sensors, and an adequately immersive VR system to investigate real-time disorientation among older participants and patients with dementia during active navigation is, to the best of our knowledge, unprecedented. Previous studies that investigated spatial orientation [38][39][40] and navigation memory [20,41] have relied mostly on VR systems in which navigation or interaction with the VR environment was passively based on the use of control objects (eg, joystick, mouse). This, however, further limits the ecological validity of such setups, as the locomotion aspect of real-world navigation was apparently lacking.…”
Section: Discussionmentioning
confidence: 99%