2021
DOI: 10.1590/1517-869220212702198345
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Effects of Wearing an Ankle Brace on Ground Reaction Forces During Jumps in Basketball Game Simulation

Abstract: Introduction: The use of ankle braces reduces the risk of ankle injuries in basketball players. However, the mechanisms of injury protection provided by the ankle braces in the basketball game are still unknown. Objectives: To analyze the effects of wearing a lace-up ankle brace, and to conduct an exercise protocol that simulated the intensity of the basketball game on ground reaction force (GRF) during basketball-specific vertical jumps. Methods: Eleven male younger basketball players aged under 18 complete… Show more

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Cited by 2 publications
(2 citation statements)
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References 25 publications
(68 reference statements)
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“…Castro et al analyzed the effect of wearing lace-up ankle braces. And they developed a motion program to simulate the intensity of the ground reaction force during a specific basketball vertical jump in a basketball game [2]. Wang proposed a design optimization method for basketball teaching and training system based on motion capture technology.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…Castro et al analyzed the effect of wearing lace-up ankle braces. And they developed a motion program to simulate the intensity of the ground reaction force during a specific basketball vertical jump in a basketball game [2]. Wang proposed a design optimization method for basketball teaching and training system based on motion capture technology.…”
Section: Introductionmentioning
confidence: 99%
“…After that, this article will complete the preprocessing of the basketball technical action video dataset based on the rules of basketball games, the analysis of the rationality of the action, and the technical action that appears in the professional basketball league to prove the representativeness of the technical action. (2) is article establishes a basketball technical action dataset, including 6 kinds of technical actions; each action has 300 segments, a total of 1800 videos. And it combines object detection to generate low-resolution image input for action recognition with a dual-resolution 3D convolutional neural network architecture.…”
Section: Introductionmentioning
confidence: 99%