2022
DOI: 10.1590/0034-7167-2021-0822
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Validation of Ludic-Quest to the playfulness of health games: gameplay and emotions on the field

Abstract: Objective: to validate Ludic-quest construct and reliability to assess game playfulness, through latent factors in gameplay, perception of learning and emotions in the game. Methods: a cross-sectional study to validate the instrument’s psychometric properties. 247 people responded to the questionnaire after a match in the game Violetas. Exploratory Factor Analysis, using KMO (>0.7), Bertlett (p=0.005), Varimax and factor loading (>0.6). Reliability by Cronbach’s alpha (>0.6). Results: in gameplay/le… Show more

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Cited by 2 publications
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“…First of all, it demands to perform the Kaiser–Meyer–Olkin (KMO) measure of sampling adequacy and Bartlett's Test of Sphericity. When the KMO value is greater than 0.7 and Bartlett's Test of Sphericity is statistically significant ( p < 0.05), it indicates that factor analysis is suitable (Pires et al., 2022 ). In the next place, it needs to determine the number of common factors, using principal component analysis and maximum variance orthogonal rotation method to extract common factors with feature values >1.…”
Section: The Studymentioning
confidence: 99%
“…First of all, it demands to perform the Kaiser–Meyer–Olkin (KMO) measure of sampling adequacy and Bartlett's Test of Sphericity. When the KMO value is greater than 0.7 and Bartlett's Test of Sphericity is statistically significant ( p < 0.05), it indicates that factor analysis is suitable (Pires et al., 2022 ). In the next place, it needs to determine the number of common factors, using principal component analysis and maximum variance orthogonal rotation method to extract common factors with feature values >1.…”
Section: The Studymentioning
confidence: 99%
“…Para la construcción de la tecnología en salud, se realizó una revisión de literatura narrativa con el fin de identificar estudios sobre el tema y juegos educativos lúdicos que pudieran ser utilizados o adaptados. Los juegos encontrados no resultaron ser adecuados para el abordaje de la problemática analizada, por lo que se desarrolló un juego educativo en salud guiado por la metodología Ludic Reinvention (9). La tecnología construida fue denominada "Campo Minado -Cuidado con el acv", cuyo diseño adoptó los estudios de la Cincinnati Pre-Hospital Stroke Scale como contenido principal, puesto que esta permite una rápida evaluación de pacientes con sospecha de acv (10).…”
Section: Materiales Y Métodosunclassified