2006
DOI: 10.1016/j.tics.2006.05.003
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Bayesian decision theory in sensorimotor control

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Cited by 687 publications
(515 citation statements)
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References 55 publications
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“…Several works have reported that humans perform near-optimal cue integration in a variety of settings (1)(2)(3)(4)(5)(6)(7)(8). It is, therefore, essential that the combination of inputs that leads to the multiplicative rule in an attractor network also results in optimal cue integration.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…Several works have reported that humans perform near-optimal cue integration in a variety of settings (1)(2)(3)(4)(5)(6)(7)(8). It is, therefore, essential that the combination of inputs that leads to the multiplicative rule in an attractor network also results in optimal cue integration.…”
Section: Discussionmentioning
confidence: 99%
“…In some cases, humans can perform these inferences optimally, as in multi-cue or multisensory integration (1)(2)(3)(4)(5)(6)(7)(8). For complex tasks, such as object recognition, action perception, and object tracking, the computations required for optimal inference are intractable, which implies that humans must use approximate inferences (9)(10)(11).…”
mentioning
confidence: 99%
“…Possible muscle synergies can therefore be defined as organizations of muscle forces that stabilize joint torques and motion; or, in other words, alternative solutions to the muscle load-sharing problem. Körding & Wolpert [4] showed that our CNS probably interprets the problem of optimal performance in a statistical fashion by weighting knowledge gathered from previous experiences and information gathered from multiple sensory modalities. By considering both types of information in the form of prior and likelihood, Bayesian statistics have been shown to properly describe the mechanism behind the generation of movement trajectories [7], forces [8] and judgement timing [9].…”
Section: Introductionmentioning
confidence: 99%
“…However, this research leaves open the question whether value is presented in the brain very coarsely for discriminating among a small number of different choices or is represented in full detail in a topographic map. We therefore devised a saccade task in which the expected gain varied smoothly as a function of saccadic end point, similar to tasks that have been used to study the effect of value on pointing behavior (18)(19)(20). Value has been shown to influence the fine-tuning of motor actions (e.g., pointing).…”
mentioning
confidence: 99%