Recent surface acquisition technologies based on microsensors produce three-space tangential curve data which can be transformed into a network of space curves with surface normals. This paper addresses the problem of surfacing an arbitrary closed 3D curve network with given surface normals. Thanks to the normal vector input, the patch finding problem can be solved unambiguously and an initial piecewise smooth triangle mesh is computed. The input normals are propagated throughout the mesh. Together with the initial mesh, the propagated normals are used to compute mean curvature vectors. We then compute the final mesh as the solution of a new variational optimization method based on the mean curvature vectors. The intuition behind this original approach is to guide the standard Laplacian-based variational methods by the curvature information extracted from the input normals. The normal input increases shape fidelity and allows to achieve globally smooth and visually pleasing shapes.
International audienceWe present a novel framework for acquisition and reconstruction of 3D curves using orientations provided by inertial sensors. While the idea of sensor shape reconstruction is not new, we present the first method for creating well-connected networks with cell complex topology using only orientation and distance measurements and a set of user- defined constraints. By working directly with orientations, our method robustly resolves problems arising from data inconsistency and sensor noise. Although originally designed for reconstruction of physical shapes, the framework can be used for “sketching” new shapes directly in 3D space. We test the performance of the method using two types of acquisition devices: a standard smartphone, and a custom-made device
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