This work studies the feasibility of using mental attention to access a computer. Brain activity was measured with an electrode placed at the Fp1 position and the reference on the left ear; seven normally developed people and three subjects with cerebral palsy (CP) took part in the experimentation. They were asked to keep their attention high and low for as long as possible during several trials. We recorded attention levels and power bands conveyed by the sensor, but only the first was used for feedback purposes. All of the information was statistically analyzed to find the most significant parameters and a classifier based on linear discriminant analysis (LDA) was also set up. In addition, 60% of the participants were potential users of this technology with an accuracy of over 70%. Including power bands in the classifier did not improve the accuracy in discriminating between the two attentional states. For most people, the best results were obtained by using only the attention indicator in classification. Tiredness was higher in the group with disabilities (2.7 in a scale of 3) than in the other (1.5 in the same scale); and modulating the attention to access a communication board requires that it does not contain many pictograms (between 4 and 7) on screen and has a scanning period of a relatively high tscan≈ 10 s. The information transfer rate (ITR) is similar to the one obtained by other brain computer interfaces (BCI), like those based on sensorimotor rhythms (SMR) or slow cortical potentials (SCP), and makes it suitable as an eye-gaze independent BCI.
Detecting stress when performing physical activities is an interesting field that has received relatively little research interest to date. In this paper, we took a first step towards redressing this, through a comprehensive review and the design of a low-cost body area network (BAN) made of a set of wearables that allow physiological signals and human movements to be captured simultaneously. We used four different wearables: OpenBCI and three other open-hardware custom-made designs that communicate via bluetooth low energy (BLE) to an external computer—following the edge-computingconcept—hosting applications for data synchronization and storage. We obtained a large number of physiological signals (electroencephalography (EEG), electrocardiography (ECG), breathing rate (BR), electrodermal activity (EDA), and skin temperature (ST)) with which we analyzed internal states in general, but with a focus on stress. The findings show the reliability and feasibility of the proposed body area network (BAN) according to battery lifetime (greater than 15 h), packet loss rate (0% for our custom-made designs), and signal quality (signal-noise ratio (SNR) of 9.8 dB for the ECG circuit, and 61.6 dB for the EDA). Moreover, we conducted a preliminary experiment to gauge the main ECG features for stress detection during rest.
Applications involving data acquisition from sensors need samples at a preset frequency rate, the filtering out of noise and/or analysis of certain frequency components. We propose a novel software architecture based on open-software hardware platforms which allows programmers to create data streams from input channels and easily implement filters and frequency analysis objects. The performances of the different classes given in the size of memory allocated and execution time (number of clock cycles) were analyzed in the low-cost platform Arduino Genuino. In addition, 11 people took part in an experiment in which they had to implement several exercises and complete a usability test. Sampling rates under 250 Hz (typical for many biomedical applications) makes it feasible to implement filters, sliding windows and Fourier analysis, operating in real time. Participants rated software usability at 70.2 out of 100 and the ease of use when implementing several signal processing applications was rated at just over 4.4 out of 5. Participants showed their intention of using this software because it was percieved as useful and very easy to use. The performances of the library showed that it may be appropriate for implementing small biomedical real-time applications or for human movement monitoring, even in a simple open-source hardware device like Arduino Genuino. The general perception about this library is that it is easy to use and intuitive.
Some people with severe disabilities are confined in a state in which communication is virtually impossible, being reduced to communicating with their eyes or using sophisticated systems that translate thoughts into words. The EyeTrackers and Brain-Computer Interfaces (BCIs) are suitable systems for those people but their main drawback is their cost. More affordable devices are capable of detecting voluntary blinks and translating them into a binary signal that allows the selection, for example, of an ideogram on a communication board. We tested four different systems based on infrared, bioelectrical signals (Electro-Oculography (EOG) and Electro-Encephalography (EEG)), and video processing. The experiments were performed by people with/without disabilities and analyzed the systems' performances, usability, and method of voluntary blinking (long blinks or sequence of two short blinks). The best accuracy (99.3%) was obtained using Infrared-Oculography (IR-OG) and the worst with the EEG headset (85.9%) and there was a statistical influence of the technology on accuracy. Regarding the method of voluntary blinking, the use of long or double blinks had no statistical influence on accuracy, excluding EOG, and the time taken to perform double blinks was shorter, resulting in a potentially much faster interface. People with disabilities obtained similar values but with greater variability. The preferred technology and blinking methods were Video-Oculography (VOG) and long blinks, respectively. The several Open-Source Hardware (OSHW) devices have been developed and a new algorithm for detecting voluntary blinks has also been proposed, which outperforms most of the published papers in the reviewed literature.
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