Indian Premier League (IPL) is one of the more popular cricket world tournaments, and its financial is increasing each season, its viewership has increased markedly and the betting market for IPL is growing significantly every year. With cricket being a very dynamic game, bettors and bookies are incentivised to bet on the match results because it is a game that changes ball-by-ball. This paper investigates machine learning technology to deal with the problem of predicting cricket match results based on historical match data of the IPL. Influential features of the dataset have been identified using filter-based methods including Correlation-based Feature Selection, Information Gain (IG), ReliefF and Wrapper. More importantly, machine learning techniques including Naïve Bayes, Random Forest, K-Nearest Neighbour (KNN) and Model Trees (classification via regression) have been adopted to generate predictive models from distinctive feature sets derived by the filter-based methods. Two featured subsets were formulated, one based on home team advantage and other based on Toss decision. Selected machine learning techniques were applied on both feature sets to determine a predictive model. Experimental tests show that tree-based models particularly Random Forest performed better in terms of accuracy, precision and recall metrics when compared to probabilistic and statistical models. However, on the Toss featured subset, none of the considered machine learning algorithms performed well in producing accurate predictive models.
Deep learning uses artificial neural networks to recognize patterns and learn from them to make decisions. Deep learning is a type of machine learning that uses artificial neural networks to mimic the human brain. It uses machine learning methods such as supervised, semi-supervised, or unsupervised learning strategies to learn automatically in deep architectures and has gained much popularity due to its superior ability to learn from huge amounts of data. It was found that deep learning approaches can be used for big data analysis successfully. Applications include virtual assistants such as Alexa and Siri, facial recognition, personalization, natural language processing, autonomous cars, automatic handwriting generation, news aggregation, the colorization of black and white images, the addition of sound to silent films, pixel restoration, and deep dreaming. As a review, this paper aims to categorically cover several widely used deep learning algorithms along with their architectures and their practical applications: backpropagation, autoencoders, variational autoencoders, restricted Boltzmann machines, deep belief networks, convolutional neural networks, recurrent neural networks, generative adversarial networks, capsnets, transformer, embeddings from language models, bidirectional encoder representations from transformers, and attention in natural language processing. In addition, challenges of deep learning are also presented in this paper, such as AutoML-Zero, neural architecture search, evolutionary deep learning, and others. The pros and cons of these algorithms and their applications in healthcare are explored, alongside the future direction of this domain. This paper presents a review and a checkpoint to systemize the popular algorithms and to encourage further innovation regarding their applications. For new researchers in the field of deep learning, this review can help them to obtain many details about the advantages, disadvantages, applications, and working mechanisms of a number of deep learning algorithms. In addition, we introduce detailed information on how to apply several deep learning algorithms in healthcare, such as in relation to the COVID-19 pandemic. By presenting many challenges of deep learning in one section, we hope to increase awareness of these challenges, and how they can be dealt with. This could also motivate researchers to find solutions for these challenges.
Congestion is a key topic in computer networks that has been studied extensively by scholars due to its direct impact on a network’s performance. One of the extensively investigated congestion control techniques is random early detection (RED). To sustain RED’s performance to obtain the desired results, scholars usually tune the input parameters, especially the maximum packet dropping probability, into specific value(s). Unfortunately, setting up this parameter into these values leads to good, yet biased, performance results. In this paper, the RED-Exponential Technique (RED_E) is proposed to deal with this issue by dropping arriving packets in an exponential manner without utilizing the maximum packet dropping probability. Simulation tests aiming to contrast E_RED with other Active Queue Management (AQM) methods were conducted using different evaluation performance metrics including mean queue length (mql), throughput (T), average queuing delay (D), overflow packet loss probability (PL), and packet dropping probability (DP). The reported results showed that E_RED offered a marginally higher satisfactory performance with reference to mql and D than that found in common AQM methods in cases of heavy congestion. Moreover, RED_E compares well with the considered AQM methods with reference to the above evaluation performance measures using minimum threshold position (min threshold) at a router buffer.
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