2022
DOI: 10.1016/j.compedu.2022.104608
|View full text |Cite
|
Sign up to set email alerts
|

Young children's social and independent behavior during play with a coding app: Digital game features matter in a 1:1 child to tablet setting

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2023
2023
2024
2024

Publication Types

Select...
4
1
1

Relationship

0
6

Authors

Journals

citations
Cited by 6 publications
(2 citation statements)
references
References 51 publications
0
1
0
Order By: Relevance
“…El objetivo general del estudio presentado en [10] fue explorar cómo los niños pequeños interactúan con dos juegos de codificación (Daisy the Dinosaur y Kodable) en una configuración de niño a tableta 1:1. Se encontró que el tipo de juego influía en las diferentes formas en que los niños se comportaban mientras jugaban.…”
Section: Investigaciones Previasunclassified
“…El objetivo general del estudio presentado en [10] fue explorar cómo los niños pequeños interactúan con dos juegos de codificación (Daisy the Dinosaur y Kodable) en una configuración de niño a tableta 1:1. Se encontró que el tipo de juego influía en las diferentes formas en que los niños se comportaban mientras jugaban.…”
Section: Investigaciones Previasunclassified
“…It encompasses learning through playing games or developing games (Becker, 2017). Using digital games in the educational process; critical thinking, problem-solving, knowledge construction (Moyer et al, 2002), using digital games in the educational process; critical thinking, problem-solving, knowledge construction (Moyer et al, 2002), matching, classifying, sorting, counting and coding (Pila et al, 2019;Stephen & Plowman, 2014), cognitive skills such as discovery, creativity, as well as acting autonomously, cooperation, intrinsic motivation (Arnott, 2013;Ferrari & Addessi, 2014;Lennon et al, 2022;McClarty et al, 2012;Ryan et al, 2006;Xiong et al, 2022), it also supports phonological awareness skills, one of the early literacy skills, as well as social skills such as. Studies conducted using digital games have shown contributions to the development of subdimensions of phonological awareness, such as syllable awareness, segmentation of words into syllables (Da Silva et al, 2022;Elimelech & Aram, 2020), syllable merging, syllable deletion from words (Amorim et al, 2020), rhyme detection, and rhyme matching (Goffredo et al, 2016;Puolakanaho et al, 2003;Van Goch et al, 2017), initial sound identification, matching words with the same initial sounds, sound deletion from words, blending sounds and syllables (Arnold et al, 2021;Cameron, 2023;Li et al, 2020;Sá et al, 2022), word segmentation into sounds, and letter knowledge (Kartal & Terziyan, 2016), as well as coding skills (Weiss et al, 2022).…”
mentioning
confidence: 99%