2013
DOI: 10.1016/j.ic.2013.02.001
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Worst-case optimal exploration of terrains with obstacles

Abstract: International audienceA mobile robot represented by a point moving in the plane has to explore an unknown flat terrain with impassable obstacles. Both the terrain and the obstacles are modeled as arbitrary polygons. We consider two scenarios: the unlimited vision, when the robot situated at a point p of the terrain explores (sees) all points q of the terrain for which the segment pq belongs to the terrain, and the limited vision, when we require additionally that the distance between p and q is at most 1. All … Show more

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Cited by 12 publications
(10 citation statements)
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“…Searching and exploration have been studied in numerous papers considering graphs or geometric environments (e.g. [1,4,5,7,8,14,17,18,16,21]). The performance of the searching or exploration is typically expressed by the trajectory length or the time used by the mobile agent.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…Searching and exploration have been studied in numerous papers considering graphs or geometric environments (e.g. [1,4,5,7,8,14,17,18,16,21]). The performance of the searching or exploration is typically expressed by the trajectory length or the time used by the mobile agent.…”
Section: Introductionmentioning
confidence: 99%
“…Many searching and exploration algorithms are studied in the online setting, i.e., the target position or sometimes other parameters of the environment are a priori unknown (cf. [2,3,9,14,16,19,20]). Efficiency of such algorithms is typically measured by the competitive ratio, i.e., the ratio of the time spent by the online algorithm with respect to the time of the optimal offline algorithm.…”
Section: Introductionmentioning
confidence: 99%
“…Searching and exploration have been studied in numerous papers considering graphs or geometric environments (e.g. [1,4,5,7,8,15,[17][18][19]22]). The performance of the searching or exploration is typically expressed by the trajectory length or the time used by the mobile robot.…”
mentioning
confidence: 99%
“…Many searching and exploration algorithms are studied in the online setting, i.e., the target position or sometimes other parameters of the environment are a priori unknown (cf. [2,3,9,15,17,20,21]). Efficiency of such algorithms is typically measured by the competitive ratio, i.e., the ratio of the time spent by the online algorithm with respect to the time of the optimal offline algorithm.…”
mentioning
confidence: 99%
“…Deng and Papadimitriou [1990], Fomin and Thilikos [2008]) or geometric environments, (e.g. Albers and Henzinger [2000], Alpern and Gal [2002], , Czyzowicz et al [2013a], Deng et al [1991]). The purpose of these studies was usually either to learn (map) an unknown environment (e.g.…”
Section: Searchingmentioning
confidence: 99%