“…The current mainstream approaches to improving cognitive ability include cognitive training [75,119,124], physical training [34,87,112], video game training [8,110,114], and music therapy [79,126]. Recently, many studies have demonstrated the effectiveness of Virtual Reality (VR) exergames in improving the cognitive inhibition of older adults [33,37,46,51,64,94,122]. VR exergames combine physical exercise with cognitive training, offering an engaging and appealing training method that motivates older adults to train over extended periods [23,89,115].…”