2014
DOI: 10.2139/ssrn.2376268
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When Less Can Be More Setting Technology Levels in Complementary Goods Markets

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Cited by 22 publications
(31 citation statements)
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“…Our paper contributes to several streams of literature. First, it adds to an emerging body of research on firm strategies in platform-based markets (e.g., Cennamo & Santalo, 2013, 2015Claussen, Essling, & Kretschmer, 2015;Eisenmann, Parker, & Van Alstyne, 2011;Kretschmer & Claussen, 2016;McIntyre & Srinivasan, 2017;Panico & Cennamo, 2015;Parker & Van Alstyne, 2005;Rochet & Tirole, 2003;Zhang, Li, & Tong, 2018;Zhu & Iansiti, 2012). A small number of empirical studies concern platforms' boundary decisions and focus on the consequences of platform-owner entry into complementary markets (e.g., Edelman & Lai, 2016;Li & Agarwal, 2017;Pierce, 2009;Wan & Wu, 2017;Zhu & Liu, 2018).…”
Section: Related Literaturementioning
confidence: 99%
“…Our paper contributes to several streams of literature. First, it adds to an emerging body of research on firm strategies in platform-based markets (e.g., Cennamo & Santalo, 2013, 2015Claussen, Essling, & Kretschmer, 2015;Eisenmann, Parker, & Van Alstyne, 2011;Kretschmer & Claussen, 2016;McIntyre & Srinivasan, 2017;Panico & Cennamo, 2015;Parker & Van Alstyne, 2005;Rochet & Tirole, 2003;Zhang, Li, & Tong, 2018;Zhu & Iansiti, 2012). A small number of empirical studies concern platforms' boundary decisions and focus on the consequences of platform-owner entry into complementary markets (e.g., Edelman & Lai, 2016;Li & Agarwal, 2017;Pierce, 2009;Wan & Wu, 2017;Zhu & Liu, 2018).…”
Section: Related Literaturementioning
confidence: 99%
“…One implication is that complements are designed to look, feel, and perform the same across platforms, and there are no additional costs of specialization in the multihoming process. We challenge this assumption because platform architectures differ in the performance of their core functions (Anderson et al 2014;Zhu and Iansiti 2012), and in how they affect complement performance (Anderson et al 2014;Claussen et al 2015a). …”
Section: The Tradeoffs From Multihomingmentioning
confidence: 99%
“…When releasing new consoles, platform owners aim for high hardware power to push cutting-edge graphics games and attract both users and developers alike (Kretschmer and Claussen 2016, Claussen et al 2015a, Zhu and Iansiti 2012. Three main components of platform architecture affect hardware performance: CPU (including coprocessors), Graphics Processor (including co-processors), and RAM.…”
Section: What Characterizes a Complex Console?mentioning
confidence: 99%
“…Whether in videogames, smartphones, or enterprise IT systems, platforms are embedded in highly innovative ecosystems and evolve through intergenerational technological transitions, whereby the next generation of platform technology can offer greater benefits to users to the extent that they can enjoy better complements (Cennamo, 2016;Claussen et al, 2015). For instance, a videogame console transitioning from 2D to 3D graphics capability can offer users a more immersive gaming experience by depicting more realistic game-worlds, and can also benefit complementors by providing them with a new technology for developing better games that are potentially more appealing to users (de Vaan, 2014).…”
Section: Introductionmentioning
confidence: 99%