Proceedings of the 1999 IEEE Workshop on Applications of Signal Processing to Audio and Acoustics. WASPAA'99 (Cat. No.99TH8452)
DOI: 10.1109/aspaa.1999.810838
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Wave field synthesis and analysis using array technology

Abstract: The concept of wave field synthesis (WFS) was introduced by Berkhout in 1988 [1]. It enables the generation of sound fields with natural temporal and spatial properties within a volume or area bounded by arrays of loudspeakers. Applications are found in real time performances as well as in reproduction of multitrack recordings. A logic next step was the formulation of a new wave field analysis (WFA) concept by Berkhout in 1997 [2], where sound fields in enclosures are recorded with arrays of microphones and an… Show more

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Cited by 27 publications
(21 citation statements)
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“…Recent techniques have shown interesting extrapolation results using one-dimensional (1-D) microphone arrays (mostly circular arrays), but limitations occur when trying to extrapolate real three-dimensional (3-D) RIRs [16]. Similarly to the extrapolation of the sound field, a technique called wave field synthesis (WFS) [15] has been presented. From the knowledge of the sound field in a region of space, the WFS reproduces the sound field in other regions of space.…”
Section: Introductionmentioning
confidence: 99%
“…Recent techniques have shown interesting extrapolation results using one-dimensional (1-D) microphone arrays (mostly circular arrays), but limitations occur when trying to extrapolate real three-dimensional (3-D) RIRs [16]. Similarly to the extrapolation of the sound field, a technique called wave field synthesis (WFS) [15] has been presented. From the knowledge of the sound field in a region of space, the WFS reproduces the sound field in other regions of space.…”
Section: Introductionmentioning
confidence: 99%
“…The WFS approaches [10], [11], [12], [13], [14] are based on the Kirchhoff-Helmholtz integral [7] [15]. The fundamental principle of WFS states that a continuous distribution of appropriately driven secondary monopole and dipole sources arranged on the boundary of the desired listening area is capable to reproduce any virtual wave field [7].…”
Section: Introductionmentioning
confidence: 99%
“…New trends towards true recreation of audio fields in arbitrary enclosures and for wide listening areas call for even higher number of channels. Examples of this are virtual acoustic openings [1] and wave-field synthesis (WFS, [2]), techniques that make use of linear arrays of closely spaced transducers to reconstruct the desired sound fields.…”
Section: Introductionmentioning
confidence: 99%