2009 International Conference on Information Technology and Computer Science 2009
DOI: 10.1109/itcs.2009.236 View full text |Buy / Rent full text
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Abstract: This paper proposed a novel method for selecting good views in 3D scene Observation. A lot of existing methods for computing viewpoint quality are based on the number of visible faces and the projected area only, so they miss the visual identity of the scene. Our method combines the notion of mesh saliency and fuzzy nearness. First, we construct a fuzzy set for a viewpoint. The elements of the set are faces in the scene, and membership function is based on the visibility of faces. Then, we define an ideal fuzz… Show more

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