2019 10th International Conference on Computing, Communication and Networking Technologies (ICCCNT) 2019
DOI: 10.1109/icccnt45670.2019.8944467
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Virtual Reality based Avatar-mediated Joint Attention Task for Children with Autism: Implication on Performance and Physiology

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Cited by 4 publications
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“…Going beyond eye gaze, VAs also enable the consistent use of age-matched stimuli, especially when investigating child development or aging, where it may be difficult to use agematched confederates. Age matching as well as controlled age mismatching can be vital in understanding changes in joint attention and other aspects of social cognition across the lifespan (e.g., Slessor et al, 2010), as well as when investigating differences in children with learning difficulties related to ADHD and autism diagnosis (e.g., Bradley and Newbutt, 2018;Jyoti et al, 2019). VAs also facilitate investigations of cueing with a controlled variety of different "people" as well as more general effects of multiagent joint attention (Capozzi et al, 2015;Capozzi et al, 2018).…”
Section: Investigating Joint Attention Using Virtual Agentsmentioning
confidence: 99%
“…Going beyond eye gaze, VAs also enable the consistent use of age-matched stimuli, especially when investigating child development or aging, where it may be difficult to use agematched confederates. Age matching as well as controlled age mismatching can be vital in understanding changes in joint attention and other aspects of social cognition across the lifespan (e.g., Slessor et al, 2010), as well as when investigating differences in children with learning difficulties related to ADHD and autism diagnosis (e.g., Bradley and Newbutt, 2018;Jyoti et al, 2019). VAs also facilitate investigations of cueing with a controlled variety of different "people" as well as more general effects of multiagent joint attention (Capozzi et al, 2015;Capozzi et al, 2018).…”
Section: Investigating Joint Attention Using Virtual Agentsmentioning
confidence: 99%