2023
DOI: 10.32802/asmscj.2023.1370
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Virtual Reality as Experiential Learning to Promote STEM-DRR in Tertiary Education

Abstract: Efforts and discourses of the need to integrate disaster education into a science curriculum for university students in Indonesia are well documented. However, lecturers need more room to introduce Disaster Risk Reduction (DRR) in a way that involves students as experiential learners. Integrating DRR into Science, Technology, Engineering, and Mathematics (STEM) subjects is a crucial point. The current study used virtual reality (VR) as a pedagogical tool for learning through experience to promote STEM-DRR at t… Show more

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Cited by 2 publications
(2 citation statements)
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References 31 publications
(62 reference statements)
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“…Pop-up information feature, which displays learning information when students interact with it. Additionally, there is an interactive feature used to create quizzes that students can work on (Anggaryani et al, 2023). 2.…”
Section: Millealab Applicationmentioning
confidence: 99%
“…Pop-up information feature, which displays learning information when students interact with it. Additionally, there is an interactive feature used to create quizzes that students can work on (Anggaryani et al, 2023). 2.…”
Section: Millealab Applicationmentioning
confidence: 99%
“…In a further study, Anggaryani et al [59] explored the involvement of university students as experiential learners in practising virtual reality (VR) as a pedagogical tool for technology-assisted learning. The specific goal was to promote STEM-DRR at higher education.…”
Section: Projects Towards Vulnerability and Disaster Mitigation Studymentioning
confidence: 99%