2020
DOI: 10.1037/xge0000621
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Value computations underlying human proposer behavior in the ultimatum game.

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Cited by 12 publications
(42 citation statements)
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“…The present results complement the findings of a recent work in which we described a computational model accounting for human proposer behaviour in the UG 7 . In these two studies, focussing on value computations underlying the proposer’s and the responder’s behaviour separately allow us to restrict the vast model space and identify suitable models accounting for human social interactive decision-making.…”
Section: Discussionsupporting
confidence: 89%
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“…The present results complement the findings of a recent work in which we described a computational model accounting for human proposer behaviour in the UG 7 . In these two studies, focussing on value computations underlying the proposer’s and the responder’s behaviour separately allow us to restrict the vast model space and identify suitable models accounting for human social interactive decision-making.…”
Section: Discussionsupporting
confidence: 89%
“…proposer’s facial emotions modulated by the nonlinear weighting model, Eq.1) and decision-values generated under the best-fitting model for each participant is shown in Supplementary Figure 7A (correlation coefficient r (mean±SD) =.058±.26). In a similar manner to our previous study 7 , we also asked our participants a number of questions related to how they felt about their opponents to make sure that the computerised strategy was perceived as “human-enough” (full set of questions given in Supplementary Figure 7B legends). On average, participants were able to identify more than one person from their social circles who would make offers and display affective reactions in a similar manner to the computerised opponent (response to Q3; mean (±SD) =3.82(±.40); t (43) =7.12, p<.001), reassuring that our experimental manipulation was successful in terms of the computerised opponent adequately mimicking human behaviour while keeping the correlations between perceived faces and offer amounts within an acceptable range.…”
Section: Resultsmentioning
confidence: 99%
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“…In a recent study, we showed novel evidence to suggest that in iterative games proposers use a risky decisionmaking model to navigate around violating responders' fairness thresholds. Proposers were shown to maximise their gains by choosing between Ultimatums based on their expected returns, while taking the probability of rejection into account 3 . Rejecting an unequal proposal in the UG is also framed as a form of altruistic punishment [4][5][6] .…”
Section: Introductionmentioning
confidence: 99%