2022
DOI: 10.31316/esjurnal.v9i2.3113
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Traditional Game Learning Models to Develop Student Creativity

Abstract: The purpose of this study is to develop a model of physical education learning through traditional games to develop creativity in elementary school students. This research is designed using the research and development method  in six steps, namely preliminary studies, initial product development, validation and revision, small-scale trials, small-scale trials,  and the final product. This analysis in research and development uses descriptive statistical analysis. The trial subjects were 22 elementary school … Show more

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