Proceedings of the Annual Symposium on Computer-Human Interaction in Play 2017
DOI: 10.1145/3116595.3116632
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Towards Designing Technology for Classroom Role-Play

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Cited by 7 publications
(5 citation statements)
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“…RPG in education is augmented with the usage of technology. In this method, students can be engaged in role-play session that has been setup by instructors using online tools such as Skype (Cook et al, 2017). Educators have also developed RPG educational games for their classes using game authoring tools such as RPGMaker (Jiwo & Aini, 2023;SALOMÃO et al, 2018;Setiyani et al, 2021) and ARQS.…”
Section: IImentioning
confidence: 99%
“…RPG in education is augmented with the usage of technology. In this method, students can be engaged in role-play session that has been setup by instructors using online tools such as Skype (Cook et al, 2017). Educators have also developed RPG educational games for their classes using game authoring tools such as RPGMaker (Jiwo & Aini, 2023;SALOMÃO et al, 2018;Setiyani et al, 2021) and ARQS.…”
Section: IImentioning
confidence: 99%
“…In the traditional university setting, role playing is one of the few tools available to fine tune this skill. In role play, participants identify that they not only have an opportunity to learn, they also find the interactivity an essential part of the activity, giving them opportunities to have experiences they otherwise would not have to practice skills in authentic contexts (Cook, Dow, & Hammer, 2017). Unfortunately, traditional role playing among student-athletes typically would occur with individuals who are in the same age bracket.…”
Section: Current Social Environmentmentioning
confidence: 99%
“…Clarification of roles is where virtual simulation potentially can provide a solution. Millennials already are accustomed to video games, so interacting with an avatar and embracing new technologies may be a small leap, although it may not have crossed students' minds as a learning opportunity (e.g., Cook et al, 2017;Moore, 2007, Park et al, 2011. Virtual role play participants have reported that they feel less anxious and more in control of their practice and learning, as well as able to try different approaches, refine skills, and correct mistakes.…”
Section: Current Social Environmentmentioning
confidence: 99%
“…In relation to soft skills development via foreign language education, scientists admit that interactive methods comprise the use of problem-based tasks as a useful tool for practicing not only communication skills [9,10], but also soft skills. We regard WebQuests, role-playing games and the case study method as some of the most fruitful interactive methods to enhance and refine soft skills, which is also proven by various scientists studying the ways to master soft skills in English lessons [11][12][13][14][15][16][17][18][19]. For instance, there is a role-playing game which helps to divide the roles in such a way that every student can be equally involved in the activity.…”
Section: Introductionmentioning
confidence: 99%
“…Time management skills are improved as well due to teamwork in the classroom. Group members learn how to plan and carry out a task, how to set goals and organise the work in such a way that every team member can participate [11][12][13][14][15]. The role-playing game improves both linguistic performance and communication skills.…”
Section: Introductionmentioning
confidence: 99%