2018
DOI: 10.1371/journal.pone.0205999
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Abstract: The study of the fine-grained social dynamics between children is a methodological challenge, yet a good understanding of how social interaction between children unfolds is important not only to Developmental and Social Psychology, but recently has become relevant to the neighbouring field of Human-Robot Interaction (HRI). Indeed, child-robot interactions are increasingly being explored in domains which require longer-term interactions, such as healthcare and education. For a robot to behave in an appropriate … Show more

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Cited by 20 publications
(8 citation statements)
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“…It is worth mentioning that some researchers use free-play episodes to allow a loosely structured environment for children to express a range of complex, dynamic and natural social behaviors that are not tied to an overly constructed social situation. Nevertheless, they still claim that the interaction is structured and can be validated [63].…”
Section: Participants Children As Participants-a Methodological Challengementioning
confidence: 99%
“…It is worth mentioning that some researchers use free-play episodes to allow a loosely structured environment for children to express a range of complex, dynamic and natural social behaviors that are not tied to an overly constructed social situation. Nevertheless, they still claim that the interaction is structured and can be validated [63].…”
Section: Participants Children As Participants-a Methodological Challengementioning
confidence: 99%
“…Some existing datasets provide researchers with audio, visual, or audiovisual data to aid research on affective computing and social interaction analysis. Mimicry database [77], Static Multimodal Dyadic Behavior (MMDB) database [61], Tower Game Dataset [67], PInSoRo database [43], Haggling database recorded within the CMU Panoptic Studio [35], and GAME-ON dataset [47] are among the most important resources to study social interactions during gameplay. The interactions in these datasets happen between adults, between a child and an adult, or a child and a robot.…”
Section: Game Behaviour Datasetsmentioning
confidence: 99%
“…The PInSoRo dataset [43] has recordings of both childchild and child-robot interactions during free play without any adult intervention. This dataset is annotated using three different social interaction codes: task engagement, social engagement, and social attitude, respectively.…”
Section: Game Behaviour Datasetsmentioning
confidence: 99%
“…The Pinsoro dataset [66] comprises more than 45 hours of hand-coded recordings of social interactions between 45 child-child pairs and 30 child-robot pairs. Only the child-robot pairs are considered in this study.…”
Section: Case Study 2: Pinrosomentioning
confidence: 99%