SAE Technical Paper Series 2003
DOI: 10.4271/2003-01-1505
|View full text |Cite
|
Sign up to set email alerts
|

The Interactive NVH Simulator as a Practical Engineering Tool

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
4
0

Year Published

2008
2008
2020
2020

Publication Types

Select...
4
2

Relationship

1
5

Authors

Journals

citations
Cited by 23 publications
(4 citation statements)
references
References 2 publications
0
4
0
Order By: Relevance
“…To address many of these limitations, interactive simulation, in which the sound of a vehicle is accurately created in a driver-in-the-loop interactive environment [40], is now commonly used. The data and data preparation requirements of interactive simulation have been described in detail in previous papers [41,42]; only a brief overview is presented here. The key feature is that the NVH simulation is built upon a model of the car which includes the contributions of all the components and sources to the sound experienced in the car at any point during its operation (Fig.…”
Section: Interactive Simulation 41 Descriptionmentioning
confidence: 99%
“…To address many of these limitations, interactive simulation, in which the sound of a vehicle is accurately created in a driver-in-the-loop interactive environment [40], is now commonly used. The data and data preparation requirements of interactive simulation have been described in detail in previous papers [41,42]; only a brief overview is presented here. The key feature is that the NVH simulation is built upon a model of the car which includes the contributions of all the components and sources to the sound experienced in the car at any point during its operation (Fig.…”
Section: Interactive Simulation 41 Descriptionmentioning
confidence: 99%
“…Recent developments allow 3D display without any magnifi cation in a so-called 'virtual reality cave' to evaluate the real visible impression of driving a vehicle. In addition, simulating seat and steering wheel vibrations in such a cave creates a real invehicle 'look and feel' impression [12].…”
Section: Confi Dence In Noise and Vibration Refi Nement Simulationsmentioning
confidence: 99%
“…Binaural sound is heard via headphones and vibration is felt through the steering wheel, the floor and the seat. The sound and vibration stimuli are accurate and furthermore existing and concept vehicles can be heard in real-time in response to the assessors' driving behaviour [1].…”
Section: Figure 1: Listening Roommentioning
confidence: 99%