2016
DOI: 10.1007/978-3-319-40238-3_11
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The Effect of Literacy Learning via Mobile Augmented Reality for the Students with ADHD and Reading Disabilities

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Cited by 25 publications
(29 citation statements)
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“…Of the fourteen included studies in this review, the interventions assessed include two tablet devices [59,60] two mobile applications [58,62], the use of a Wii remote control [61], computer software [51, 54] and computer games [34,52,53,[55][56][57]63]. Following exclusions, outcome measure assessment (Appendix 5) and quality assessment of the fourteen included studies was conducted (appendices 3 and 4).…”
Section: Discussionmentioning
confidence: 99%
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“…Of the fourteen included studies in this review, the interventions assessed include two tablet devices [59,60] two mobile applications [58,62], the use of a Wii remote control [61], computer software [51, 54] and computer games [34,52,53,[55][56][57]63]. Following exclusions, outcome measure assessment (Appendix 5) and quality assessment of the fourteen included studies was conducted (appendices 3 and 4).…”
Section: Discussionmentioning
confidence: 99%
“…Two of the unincluded papers presented in this meta analysis [29] did not report technological interventions [65,66], one did not use validated outcome measures of ADHD-related difficulties [67], four reported Table 5 non-RCT risk of bias summary [62]. Statistical significance was not observed for the quality of life [55] or selfefficacy [34] measures which interestingly, only featured in two of the included RCTs [34,55].…”
Section: Discussionmentioning
confidence: 99%
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