2020
DOI: 10.1142/s2301385020500181
|View full text |Cite
|
Sign up to set email alerts
|

Swarm and Multi-agent Time-based A* Path Planning for Lighter-Than-Air Systems

Abstract: This work develops and implements a multi-agent time-based path-planning method using A*. The purpose of this work is to create methods in which multi-agent systems can coordinate actions and complete them at the same time. We utilized A* with constraints defined by a dynamic model of each agent. The model for each agent is updated during each time step and the resulting control is determined. This results in a translational path that each of the agents is physically capable of completing in synchrony. The res… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
4

Citation Types

0
8
0

Year Published

2020
2020
2024
2024

Publication Types

Select...
5
2
1

Relationship

0
8

Authors

Journals

citations
Cited by 20 publications
(8 citation statements)
references
References 11 publications
0
8
0
Order By: Relevance
“…For the ship local path planning, the COLREGS proposed by IMO is often considered (mainly related to rules 13-17). Some scholars have adopted the method of dynamic real-time planning, that is, updating the map information with a certain frequency and then re-planning the path periodically (Jiang et al, 2014;Gibson et al, 2020). The threedimensional reconstruction method is used to obtain the surrounding obstacle information in real time, and then the surrounding obstacles as static obstacles are regarded, and A-star algorithm is applied to re-plan the optimal path (Jiang et al, 2014).…”
Section: Introductionmentioning
confidence: 99%
“…For the ship local path planning, the COLREGS proposed by IMO is often considered (mainly related to rules 13-17). Some scholars have adopted the method of dynamic real-time planning, that is, updating the map information with a certain frequency and then re-planning the path periodically (Jiang et al, 2014;Gibson et al, 2020). The threedimensional reconstruction method is used to obtain the surrounding obstacle information in real time, and then the surrounding obstacles as static obstacles are regarded, and A-star algorithm is applied to re-plan the optimal path (Jiang et al, 2014).…”
Section: Introductionmentioning
confidence: 99%
“…To solve the problems of autonomous anti-disturbance, obstacle avoidance and planning of UAVs, a variety of UAV-assisted algorithms for specific needs have been developed. Traditional UAV autonomous route planning algorithms mainly include the A* algorithm [ 1 , 2 , 3 ], ant colony algorithm [ 4 , 5 , 6 , 7 ], simulated annealing algorithm [ 8 , 9 , 10 , 11 ], Particle Swarm algorithm [ 12 , 13 , 14 ], artificial potential fields algorithm [ 15 , 16 , 17 , 18 , 19 ], etc. The A* algorithm, represented by a small amount of calculations and fast speed, has difficulties ensuring the safe operation of the UAV in an environment involving disturbance.…”
Section: Introductionmentioning
confidence: 99%
“…Yuan is with the School of Automation, Huazhong University of Science and Technology, Wuhan 430074, China (e-mail: yye@hust.edu.cn). including 3D field mapping [10], [11], human-robot interaction (HRI) [12], [13], and testbed for deep-learning-based localization and multi-agent path planning [14], [15]. However, lateral and longitudinal oscillation is often observed due to the underactuated design and the unique aerodynamic shape.…”
Section: Introductionmentioning
confidence: 99%