2020
DOI: 10.18226/19844921.v12.n28.01
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SPEAR: a framework for Indigenous cultural games

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“…As described by Batchewana First Nation elder, scholar, and writer Carol Nadjiwon (1992), sovereignty means Indigenous communities sustaining rights to self-governance and self-expression. In the context of video games, sovereignty can be enacted in how games are developed, with consideration for who is involved and in what roles, how funding is gained and distributed, how intellectual property rights regarding Indigenous knowledge are managed, and how decisions are made regarding who can access a game and in what ways (LaPensée, 2018a, 2020). Sovereignty further protects self-expression (Martinez, 2015).…”
Section: Introductionmentioning
confidence: 99%
“…As described by Batchewana First Nation elder, scholar, and writer Carol Nadjiwon (1992), sovereignty means Indigenous communities sustaining rights to self-governance and self-expression. In the context of video games, sovereignty can be enacted in how games are developed, with consideration for who is involved and in what roles, how funding is gained and distributed, how intellectual property rights regarding Indigenous knowledge are managed, and how decisions are made regarding who can access a game and in what ways (LaPensée, 2018a, 2020). Sovereignty further protects self-expression (Martinez, 2015).…”
Section: Introductionmentioning
confidence: 99%