“…Serious games are also called applied games and this concept of gaming is used by industries like defense [3], health care [4], emergency management [5], [6], education [7], exploration [8], city planning [9], engineering [10], and politics [11]. In addition to this, computer vision and deep learning based techniques can be exploited in gaming context to analyze performances of sports players through tracking [12], [13] in an virtual environment [14], detection [15], [16], analysing anomalous behaviour [17], [18], simulating individual [19], [20] and crowd behaviour [21]- [25] for public infrastructure design [26], [27], and a variety of other multi media applications [28], [29]. Fig.…”