“…Although some characteristics of impulsive individuals such as deficit in attention, lack of reflection, insensitivity to consequences, delayed reward discounting and inhibition of impulsive responses have a role in addictive behaviors (Crews & Boettiger, 2009;MacKillop et al, 2011) the study of impulsivity can be difficult because researchers use different scales. The three measures most used in the study of impulsivity's role in technological addictions have been those of Dickman (see Collins et al, 2012), Barrat (see Choi et al, 2014;Gentile et al, 2011;Metcalf & Pammer, 2014) and Whiteside and Lynam (see Billieux, 2012;Billieux et al, 2011). Despite the scales' differences, our research suggests that studying the different kinds of impulsivity is useful to understand why MMORPG players are different than other videogame players and to examine the progression from casual to problematic play, in combination with other characteristics such as harmonious and obsessive passion.…”