2020
DOI: 10.24167/sisforma.v7i1.2620
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Serious Game Development for Color and Object Name Recognition in Early Childhood Education (Case Study: TKK Mitra)

Abstract: The concept of playing and learning in the classroom has begun to change from playing using physical toys to playing using a computer such as games. The use of serious games as a learning media can help the improvement of dopamine hormones in human body, which is responsible for bringing pleasure and joy to our mind. When that hormone is triggered, the children will be easier to understand the information provided through the game. TKK Mitra has several problems, such as (1) The old computer with a low spec th… Show more

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Cited by 3 publications
(5 citation statements)
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“…An educational game of color recognition can help teachers or parents to further increase students' interest in learning color recognition (F. A. Pratama et al, 2020;Rozi & Khomsatun, 2019;Wang et al, 2017). This mission can establish the students more easily recognize colors in Banten-Dialect Javanese Language when playing the educational game "Gelati Ilmu".…”
Section: Discussionmentioning
confidence: 99%
“…An educational game of color recognition can help teachers or parents to further increase students' interest in learning color recognition (F. A. Pratama et al, 2020;Rozi & Khomsatun, 2019;Wang et al, 2017). This mission can establish the students more easily recognize colors in Banten-Dialect Javanese Language when playing the educational game "Gelati Ilmu".…”
Section: Discussionmentioning
confidence: 99%
“…Dalam pendidikan anak usia dini pada umumnya menerapkan kurikulum berbasis bermain (play based curriculum) pada pembelajarannya, hal ini karena sistem pembelajaran anak pada konsepnya adalah belajar sambil bersenang-senang. Penerapan konsep belajar sambil bermain mampu mengembangkan pengalaman anak dalam menerima pengetahuan, mempengaruhi perilaku belajar, dan meningkatkan daya imajinasinya [16]. Maka salah satu bentuk media pembelajaran kesiapsiagaan bencana yang dapat diberikan kepada anak usia dini adalah melalui permainan edukasi [16]- [21].…”
Section: Pendahuluanunclassified
“…Penerapan konsep belajar sambil bermain mampu mengembangkan pengalaman anak dalam menerima pengetahuan, mempengaruhi perilaku belajar, dan meningkatkan daya imajinasinya [16]. Maka salah satu bentuk media pembelajaran kesiapsiagaan bencana yang dapat diberikan kepada anak usia dini adalah melalui permainan edukasi [16]- [21].…”
Section: Pendahuluanunclassified
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“…Learning media can help clarify the meaning of messages and make it easier to achieve educational or learning goals effectively and efficiently (Khaironi, 2018;Nurrita, 2018). New media and other things that interest them have a high level of meaning for young children when used for learning or playing (Artini et al, 2019;Pratama et al, 2020;Rahayu, 2019). It is hoped that busy book media will arouse children's interest in learning the concept of space and can improve children's spatial abilities.…”
Section: Introductionmentioning
confidence: 99%