We describe a system that locates and characterizes knocks and taps atop a large sheet of glass using four contact piezoelectric pickups located near the sheet's corners to simultaneously record the structural-acoustic wavefront coming from the impacts. A digital signal processor extracts relevant characteristics from these signals, such as amplitudes, frequency components, and differential timings,which are used to estimate the location of the hit and provide other parameters, including a degree of confidence in the position accuracy, the nature of each hit (e.g., knuckle knock, metal tap, or
1) INTRODUCTIONA major research thrust in HCI (Human-Computer-Interaction) is centered around investigating large display walls [1]. When they are made interactive, large displays open up entirely new types of group collaboration, in contrast, for example, with video kiosks, which interface mainly with single users. Participants at interactive walls are part user and part performer -in public settings, crowds tend to spontaneously gather to watch, contribute, and suggest choices as somebody interacts with a large display wall. Technologies now used to track user activity atop a very large display, however, generally involve several compromises, such as difficulty in scaling economically to large active areas, robustness to different kinds of user input gesture, or ruggedness, especially for outdoor settings.Glass is now a very common construction material, often used as clear walls for room dividers or large windows bordering urban buildings. The techniques described in this paper aim at easily enabling these large surfaces to become interactive by tracking the position of knocks atop the glass. For example, information displayed on a projection or monitor on the inside of the glass can be determined by knocking appropriately on the outside. A straightforward application of this niche is an interactive storefront, where passers-by can navigate through information on the store's merchandise or explore special offers by knocking appropriately, even when the store is closed. This paper describes the hardware, software, and algorithms that we have developed in realizing this capability, and presents application examples from installations that we've mounted in recent years that exploit this system.
2) OTHER APPROACHESMany techniques have been developed to track the position of hands above interactive surfaces [2]. In general, most approaches used in conventional touch screens [3] don't scale gracefully to large displays. Pressure-sensitive resistive sandwiches, the most common technique, aren't made large 2 enough to cover very large windows, and because their operational principle requires compression of the sensing surfaces, they would need to be mounted on the window's outside (active) surface, where they would be subject to potential damage over time, especially for outdoor installations. Active acoustic touch screens detect the absorption of ultrasound launched into the outer surface of the glass when a finger...