2006
DOI: 10.1504/ijwgs.2006.011714
|View full text |Cite
|
Sign up to set email alerts
|

Semantically enriched navigation for indoor environments

Abstract: Location-based mobile services have been in use, and studied, for a long time. With the proliferation of wireless networking technologies, users are mostly interested in advanced services that render the surrounding environment (i.e., the building) highly intelligent and significantly facilitate their activities. In this paper our focus is on indoor navigation, one of the most important location services. Existing approaches for indoor navigation are driven by geometric information and neglect important aspect… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
36
0
6

Year Published

2011
2011
2020
2020

Publication Types

Select...
6
3
1

Relationship

0
10

Authors

Journals

citations
Cited by 69 publications
(42 citation statements)
references
References 22 publications
0
36
0
6
Order By: Relevance
“…Simplest path algorithm (Mark, 1986) Path length + intersection complexity Simplest instruction algorithm (Richter & Duckham, 2008) Intersection complexity + spatial chunking Least risk path algorithm (Grum, 2005) Path length (50%) + Risk value (50%) These 'cognitive' algorithms have the aim to simplify wayfinding by providing routes that are easier to follow, more intuitively correct, and in general more adhering to how people conceptualize routes to unfamiliar users (Tsetsos et al, 2006). Several cognitive studies have indeed indicated that during routing, humans value equally as much the form and complexity of route instructions as the total path length (Duckham & Kulik, 2003).…”
Section: Introductionmentioning
confidence: 99%
“…Simplest path algorithm (Mark, 1986) Path length + intersection complexity Simplest instruction algorithm (Richter & Duckham, 2008) Intersection complexity + spatial chunking Least risk path algorithm (Grum, 2005) Path length (50%) + Risk value (50%) These 'cognitive' algorithms have the aim to simplify wayfinding by providing routes that are easier to follow, more intuitively correct, and in general more adhering to how people conceptualize routes to unfamiliar users (Tsetsos et al, 2006). Several cognitive studies have indeed indicated that during routing, humans value equally as much the form and complexity of route instructions as the total path length (Duckham & Kulik, 2003).…”
Section: Introductionmentioning
confidence: 99%
“…This could be very useful in practise, for applications which require a more detailed processing of context information. The notion of distance could be understood in a variety of different ways, depending on the semantics [19,20] of the application and its context (encoded in these attributes). Consider the following examples:…”
Section: Evaluation Of Constraintsmentioning
confidence: 99%
“…However, this ontology is limited for presenting a map only on one floor, not linked to the other floors in multi-floor buildings. A hybrid modeling technique is proposed in OntoNav [14] by modeling geometric and semantic information for user navigation. The ontology OntoNav addresses the linking of other floors in the building; users need to select the path rule for traveling, and the restriction of the route may be hard for maintenance.…”
Section: Related Workmentioning
confidence: 99%