The Routledge Companion to Media Studies and Digital Humanities 2018
DOI: 10.4324/9781315730479-13
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Self-Determination in Indigenous Games

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Cited by 6 publications
(5 citation statements)
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“…. digital games are a path for self-determined Indigenous representations by passing on teachings, telling our stories, and expressing our ways of knowing through code, design, art, music, and audio” (LaPensée, 2018: 129). In this sense, digital storytelling affords opportunities for helping communities and individuals transform by employing traditional ways of knowing (Palacios, 2012: 46) and embedding Indigenous methodologies into the very foundation of game design.…”
Section: Discussionmentioning
confidence: 99%
“…. digital games are a path for self-determined Indigenous representations by passing on teachings, telling our stories, and expressing our ways of knowing through code, design, art, music, and audio” (LaPensée, 2018: 129). In this sense, digital storytelling affords opportunities for helping communities and individuals transform by employing traditional ways of knowing (Palacios, 2012: 46) and embedding Indigenous methodologies into the very foundation of game design.…”
Section: Discussionmentioning
confidence: 99%
“…In order to establish a formal method of acceptance there needs to an adoption of the protocols of evidence that are based on the reception theory of evidence. This in itself owes to the episteme of the Indigenous peoples which originates from their cultural framework and reverence to land (Russell, 2009: 240, quoting Worl (1998: 66)).…”
Section: Protocols For Admissibility Of Evidencementioning
confidence: 99%
“…When developed without the involvement of Indigenous people, video games with Indigenous representations often fall into stereotypes and/or appropriation (Lagace, 2018; Vasalou, Khaled, Gooch, & Benton, 2014). However, when Indigenous people are in lead roles, video games can be dynamic spaces of self-expression through code, design, art, and sound (LaPensée, 2017, 2018a). Such games have the potential to be sovereign, in terms of development (LaPensée, 2018a) as well as content, including the interactions they facilitate (Byrd, 2016).…”
Section: Introductionmentioning
confidence: 99%
“…However, when Indigenous people are in lead roles, video games can be dynamic spaces of self-expression through code, design, art, and sound (LaPensée, 2017, 2018a). Such games have the potential to be sovereign, in terms of development (LaPensée, 2018a) as well as content, including the interactions they facilitate (Byrd, 2016). As described by Batchewana First Nation elder, scholar, and writer Carol Nadjiwon (1992), sovereignty means Indigenous communities sustaining rights to self-governance and self-expression.…”
Section: Introductionmentioning
confidence: 99%
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