Currently, the development of a Serious Game, whose purpose is to assist cognitive behavioral therapy for patients with Asperger Syndrome, should provide valuable information always to the specialist providing the psychological therapy, to determine the degree of progress that the patient is achieving, and related to facial recognition and social disabilities exercises. Thus, we can improve the symptoms and achieve a better social interaction with other people. The use of specific knowledge from specialists about empathy can make simple videogame in a serious game, in which not only the fun factor is involved, this knowledge gives a support for a satisfactory progress achieved by the individual while playing. This paper, presents the progress in the development of a serious game that helps the socialization of children with Asperger syndrome, general aspects, and methodology that is being used.