1997
DOI: 10.1016/s0004-3702(97)00023-4
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Representations and solutions for game-theoretic problems

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Cited by 110 publications
(70 citation statements)
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“…However, as was first pointed out by Koller and Pfeffer [9], the equilibria computed by the Koller-Megiddo-von Stengel procedure may in general be "non-sensible" in a similar sense as discussed above for matrix games. Alex Selby [14], computing a strategy for a variant of Hold'Em poker found similar problems.…”
Section: Discussionmentioning
confidence: 74%
“…However, as was first pointed out by Koller and Pfeffer [9], the equilibria computed by the Koller-Megiddo-von Stengel procedure may in general be "non-sensible" in a similar sense as discussed above for matrix games. Alex Selby [14], computing a strategy for a variant of Hold'Em poker found similar problems.…”
Section: Discussionmentioning
confidence: 74%
“…However, taking randomness into account is much more challenging (cf. the work by Koller and Pfeffer [8]). …”
Section: Monte Carlo Simulationmentioning
confidence: 91%
“…The original motivating application was the design of automated game-playing programs, such as for chess; a sample of modern applications is reviewed by Koller and Pfeffer [78]. For example, automated agents -anything from a physical robot to an automated bidding strategy in an Internet auction -are often programmed to optimize some payoff function while participating in a competitive or cooperative environment (see e.g.…”
Section: Who Cares About Computing Equilibria?mentioning
confidence: 99%