2011
DOI: 10.1117/12.872868
|View full text |Cite
|
Sign up to set email alerts
|

Real-time patch sweeping for high-quality depth estimation in 3D video conferencing applications

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
11
0

Year Published

2012
2012
2020
2020

Publication Types

Select...
3
2
2

Relationship

2
5

Authors

Journals

citations
Cited by 14 publications
(12 citation statements)
references
References 0 publications
0
11
0
Order By: Relevance
“…For a calibrated stereo camera setup on top of the displays arbitrary virtual cameras can be defined in relation to this model. Details about this approach can be found in [1].…”
Section: A Concept For Eye Contact Provisionmentioning
confidence: 99%
See 3 more Smart Citations
“…For a calibrated stereo camera setup on top of the displays arbitrary virtual cameras can be defined in relation to this model. Details about this approach can be found in [1].…”
Section: A Concept For Eye Contact Provisionmentioning
confidence: 99%
“…First we look up the depth values for the iris region. These values are available due to the 3D analysis done by the proposed video communication system [1]. In order to obtain an initial position of the eyeball center we fit a spatial eye plane according to the depth values in the iris region by a least squares approach.…”
Section: Stereo Gaze Estimationmentioning
confidence: 99%
See 2 more Smart Citations
“…[1] [2], but the rendering quality did not gain user acceptance. An improved solution has been proposed in [3], but the focus was on realistic rendering of the face region. Rendering of upper body representations of human beings is not only relevant for video communication, but also in other fields of application.…”
Section: Introductionmentioning
confidence: 99%