2024
Pola Komunikasi Interpersonal Siswa SMAN Sidikalang Terhadap Kecanduan Bermain Game Mobile Legend
Abstract: This research aims to determine the interpersonal communication patterns of SMAN 1 Sidikalang students regarding their addiction to playing Mobile Legends games. This research uses a qualitative descriptive method. This research is a field study. The data in this research comes from primary data obtained directly through direct findings in the research area such as the results of interviews and observations. This research data also comes from secondary data obtained through literature that relates to the resea…
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2024
2024
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