2006
DOI: 10.1155/2006/139614
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Personalized Avatars for Mobile Entertainment

Abstract: With evolution in computer and mobile networking technologies comes the challenge of offering novel and complex multimedia applications and end-user services in heterogeneous environments for both developers and service providers. This paper describes one novel service, called LiveMail that explores the potential of existing face animation technologies for innovative and attractive services intended for the mobile market. This prototype service allows mobile subscribers to communicate using personalized 3D fac… Show more

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Cited by 5 publications
(3 citation statements)
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References 12 publications
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“…Augmented -Freegaming gives the ability to game developers to utilize augmented reality (AR) thus enabling a distinct break away from the traditional avatar paradigm. This allows the player to feel an immersive experience where it is their own physical body which interacts with the game instead of a mediated experience through a virtual avatar [20]. Collaborative -Freegaming architecture is designed to allow multiplayer gaming.…”
Section: The Characteristics Of Freegaming Arementioning
confidence: 99%
“…Augmented -Freegaming gives the ability to game developers to utilize augmented reality (AR) thus enabling a distinct break away from the traditional avatar paradigm. This allows the player to feel an immersive experience where it is their own physical body which interacts with the game instead of a mediated experience through a virtual avatar [20]. Collaborative -Freegaming architecture is designed to allow multiplayer gaming.…”
Section: The Characteristics Of Freegaming Arementioning
confidence: 99%
“…It is extremely difficult to create 3D face models for a large number of people. However people tend to spend their social activities using avatars in both the physical and in cyber worlds, as well using distributed networks via PCs [28], cell phones [29] and PDAs [30]. Even general users are often eager to create their own cyber worlds including avatars, pictures, movies, and so on.…”
Section: Abstractive Virtual Face Modeling For Collaborationmentioning
confidence: 99%
“…Advanced human computer interfaces may include a virtual assistant [1] to achieve natural communication with the user. The virtual assistant is frequently visualized by facial animation in the form of a talking head [2], [3].…”
Section: Introductionmentioning
confidence: 99%