2014
DOI: 10.4101/jvwr.v7i1.6364
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Overview: Virtual Reality in Medicine

Abstract: Background: Virtual Reality (VR) was defined as a collection of technological devices: "a computer capable of interactive 3D visualization, a head-mounted display and data gloves equipped with one or more position trackers". Today, lots of scientists define VR as a simulation of the real world based on computer graphics, a three dimensional world in which communities of real people interact, create content, items and services, producing real economic value through e-Commerce.

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Cited by 95 publications
(55 citation statements)
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References 126 publications
(109 reference statements)
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“…Virtual reality (VR) is broadly defined as a three‐dimensional (3D) simulation of the real‐world, with the ability for a user to interact directly with the simulation . VR integrates imaging data and user input into a unified graphical output, often onto a wearable technology like a headset . Originally, VR flourished in the gaming community, though its use in medicine dates back to the early 1990s .…”
Section: Introductionmentioning
confidence: 99%
See 3 more Smart Citations
“…Virtual reality (VR) is broadly defined as a three‐dimensional (3D) simulation of the real‐world, with the ability for a user to interact directly with the simulation . VR integrates imaging data and user input into a unified graphical output, often onto a wearable technology like a headset . Originally, VR flourished in the gaming community, though its use in medicine dates back to the early 1990s .…”
Section: Introductionmentioning
confidence: 99%
“…VR integrates imaging data and user input into a unified graphical output, often onto a wearable technology like a headset . Originally, VR flourished in the gaming community, though its use in medicine dates back to the early 1990s . In its earliest applications to biomedicine, VR was largely applied to the behavioral sciences, though the advent of “controllers,” or sensors that track hand position and movements in real time have vastly expanded the ability to interact with the virtual space and thus its applications to surgery.…”
Section: Introductionmentioning
confidence: 99%
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“…The use of virtual reality in a medical context is rapidly growing, especially in the areas of medical education and surgical simulation [10]. In medical education and training, researchers have used virtual reality as a means to explore the interrelationship of anatomical structures, as well as a means to train and provide objective assessment to new doctors [11].…”
Section: Introductionmentioning
confidence: 99%