2015
DOI: 10.1007/978-3-662-48995-6_6
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Minority Becomes Majority in Social Networks

Abstract: It is often observed that agents tend to imitate the behavior of their neighbors in a social network. This imitating behavior might lead to the strategic decision of adopting a public behavior that differs from what the agent believes is the right one and this can subvert the behavior of the population as a whole.\ud \ud In this paper, we consider the case in which agents express preferences over two alternatives and model social pressure with the majority dynamics: at each step an agent is selected and its pr… Show more

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Cited by 35 publications
(34 citation statements)
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References 18 publications
(24 reference statements)
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“…Given a network where the influence spread according to a variant of LTM in which each node has a fixed threshold, and all edges have the same weight, find an optimal way of bribing nodes or add/delete edges in order to make the majority of nodes to vote for a target candidate. A different line of research investigates a model in which each voter is associated with a preference list over the candidates, and it updates its list according to the majority of opinions of its neighbors in the network [3,5,7]. All the previous works on election control through IM consider single-winner voting systems.…”
Section: Related Workmentioning
confidence: 99%
“…Given a network where the influence spread according to a variant of LTM in which each node has a fixed threshold, and all edges have the same weight, find an optimal way of bribing nodes or add/delete edges in order to make the majority of nodes to vote for a target candidate. A different line of research investigates a model in which each voter is associated with a preference list over the candidates, and it updates its list according to the majority of opinions of its neighbors in the network [3,5,7]. All the previous works on election control through IM consider single-winner voting systems.…”
Section: Related Workmentioning
confidence: 99%
“…Understanding how opinions are formed and expressed in a social context has been object of extensive recent study, in AI and multiagent systems [Pryymak et al, 2012, Tsang and Larson, 2014, Grandi et al, 2015, Schwind et al, 2015, computer science at large [Acemoglu and Ozdaglar, 2011, Bindel et al, 2011, Mossel and Tamuz, 2017, Auletta et al, 2015, as well as, sociology, economics, physics, and epidemiology. In particular, the work of Friedkin and Johnsen [1990], which represents our starting point, has been largely studied recently and has then emerged as the principal model in the area.…”
Section: Related Workmentioning
confidence: 99%
“…Several relevant works about opinion formation games appeared recently [14,26,9,2]. In particular, Chierichetti et al [14] also consider finite opinion games, but they try to extend the model to more than two available opinions.…”
Section: Related Workmentioning
confidence: 99%