Proceedings of the Third International ACM Conference on Assistive Technologies 1998
DOI: 10.1145/274497.274525
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Making VRML accessible for people with disabilities

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Cited by 4 publications
(3 citation statements)
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“…Sound provides a rich set of resources that complement visual access to a virtual world. The four types of audio examined by Ressler and Wang (1998) are ambient background music, jingles, spoken descriptions, and speech synthesis. Ambient music can play and vary as the user moves from one room to another, providing an intuitive location cue.…”
Section: Testingmentioning
confidence: 99%
“…Sound provides a rich set of resources that complement visual access to a virtual world. The four types of audio examined by Ressler and Wang (1998) are ambient background music, jingles, spoken descriptions, and speech synthesis. Ambient music can play and vary as the user moves from one room to another, providing an intuitive location cue.…”
Section: Testingmentioning
confidence: 99%
“…Sound provides a rich set of resources which complement visual access to a virtual world. The four types of audio examined by Ressler and Wang [11] are ambient background music, jingles, spoken descriptions, and speech synthesis. Ambient music can play and vary as the user moves from one room to another, providing an intuitive location cue.…”
Section: The Implementation Design -Icons and Earconsmentioning
confidence: 99%
“…We believe that in many cases it is more appropriate to model the interface first and then try to represent this as a logic structure using auditory or haptic resources. This idea was first proposed by Savidis et al [21] and Ressler and Wang [11], who developed a methodology for making synthetic virtual worlds accessible to the visually and physically impaired.…”
Section: Software Architecture and Tools For Implementationmentioning
confidence: 99%