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Cited by 2 publications
(2 citation statements)
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“…Many of these techniques are derived from graphical rendering, as Level of Detail -LOD [4] and crowds processing techniques [5].…”
Section: Introductionmentioning
confidence: 99%
“…Many of these techniques are derived from graphical rendering, as Level of Detail -LOD [4] and crowds processing techniques [5].…”
Section: Introductionmentioning
confidence: 99%
“…For example, if a waiter has "full-1" view level and "full-3" existence level, it will not exist if the detail is lower then "full-3", but if the detail elevates to "full-3", it must be further increased to "full-1" (which includes increasing the detail in the neighbouring areas according to the shaping rules). The algorithm for determining exact detail after an increase is detailed in [18].…”
Section: Proposed Simulation Lod Frameworkmentioning
confidence: 99%