2017 IEEE Conference on E-Learning, E-Management and E-Services (IC3e) 2017
DOI: 10.1109/ic3e.2017.8409241
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Interactive holographic application using augmented reality EduCard and 3D holographic pyramid for interactive and immersive learning

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Cited by 14 publications
(4 citation statements)
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“…There are many AR tracking methods [45], such as optical tracking and geolocation tracking. The optical tracking method was the most utilised in the AR welding training workshops.…”
Section: Types Of Ar Devicesmentioning
confidence: 99%
“…There are many AR tracking methods [45], such as optical tracking and geolocation tracking. The optical tracking method was the most utilised in the AR welding training workshops.…”
Section: Types Of Ar Devicesmentioning
confidence: 99%
“…Computerbased learning media innovations are fast and diverse, ranging from 2-dimensional (2D) animation to using Augmented Reality (AR) or Virtual Reality (VR) technology in 3-dimensional (3D) environments. With 3D object visualization, learning material becomes easier to understand and intuitive [7]. The hologram is one example of 3D object visualization to deliver the learning material.…”
Section: Astesj Issn: 2415-6698mentioning
confidence: 99%
“…Piramida hologram merupakan reflektor berbentuk prisma yang memungkinkan pengamat untuk mengamati objek 3D yang dihasilkan komputer dari perspektif yang berbeda melalui segala sisi prisma (Muhammad, Ismail, & Sunar, 2016). Secara teknis, ini bukanlah hologram sesungguhnya, melainkan memberikan kesan hologram (Siang et al, 2018). Greenslade (dikutip di Handani et al, 2017) Tahap perancangan (design) yang dilaku kan adalah: (1) merancang materi yang ditampilkan dalam media, (2) pembuatan flowchart yang menggambarkan program, (3) pembuatan navigasi aplikasi sebagai perencana an alur program, (4) pengumpulan bahan ajar/materi berupa gambar, animasi, audio, video, dan lain sebagainya untuk menunjang pembuatan media, (5) perancangan 3D dan animasi dari bagian-bagian tanaman kelapa; dan dan ( 6 Tahap implementasi (implementation) melakukan: (1) uji validasi media kepada seorang validator media dan seorang validator materi, (2) perbaikan media sesuai saran validator materi dan media, (3) distribusi media, (4) uji coba penggunaan media oleh guru, siswa bersama orang tua siswa.…”
Section: Pendahuluanunclassified