Interactive Systems: Design, Specification, and Verification 1995
DOI: 10.1007/978-3-642-87115-3_2
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Interactions with Advanced Graphical Interfaces and the Deployment of Latent Human Knowledge

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Cited by 28 publications
(13 citation statements)
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“…Use of latent knowledge, including affect, has previouslybeen explored in the context of interactive systems 2 . Thissection returns to the theoretical framework used in that paper,and demonstrates how it accounts for the newer resultssummarized in the previous section.…”
Section: Rendering Style and Affectmentioning
confidence: 75%
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“…Use of latent knowledge, including affect, has previouslybeen explored in the context of interactive systems 2 . Thissection returns to the theoretical framework used in that paper,and demonstrates how it accounts for the newer resultssummarized in the previous section.…”
Section: Rendering Style and Affectmentioning
confidence: 75%
“…It has been argued 2 that such responses utilize latentknowledge, in this case an invariant of sharp shapes invokesa connotation of threat. In evolutionary terms, rapid reactionto sharp shapes (e.g.…”
Section: Connotation In Graphicsmentioning
confidence: 99%
“…This makes their simulation by automatic tools possible. Examples of cognitive architectures are ICS (interacting cognitive subsystems) (Barnard and May, 1995) or EPIC (Kieras, 1996).…”
Section: Model-based Approaches In Interactive Systemsmentioning
confidence: 99%
“…Both models are then considered as central components of the system in such approaches known as syndetic modelling [DBM + 95]. Within the paradigm of syndetic modelling, Duke et al [DBD + 98] and Bowman and Faconti [BoF99] use Interactive Cognitive Subsystems (ICS) [BaM95] as the underlying model of human information processing. Their models deal with information flow between the different cognitive subsystems and constraints on the associated transformation processes.…”
Section: Related Workmentioning
confidence: 99%