2015 IEEE 7th International Conference on Cloud Computing Technology and Science (CloudCom) 2015
DOI: 10.1109/cloudcom.2015.31
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Integration of an Assisted P2P Live Streaming Service in Community Network Clouds

Abstract: Abstract-Wireless community networks (CNs) are large-scale, self-organized and decentralized communication infrastructures built and operated by citizens for citizens. Community network cloud infrastructures have been recently introduced to run services inside the network, without the need to consume them from the Internet. We have developed a Linux-based distribution code-named Cloudy, which fosters the service deployment and automation in community network clouds. In this paper we present two ways provisione… Show more

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Cited by 14 publications
(13 citation statements)
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References 14 publications
(18 reference statements)
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“…The nodes average latencies can be as high as 800 milliseconds. Also noting that the simulated network shows as a worst case scenario, in fact other experiments done on CNs [11] tend to experience, on average, lower latencies and higher bandwidth between nodes, on normal usage of the network. However, our evaluation comprises the worst cases, to infer on the monitoring activity when high latencies are dominant in the network.…”
Section: Resultsmentioning
confidence: 95%
“…The nodes average latencies can be as high as 800 milliseconds. Also noting that the simulated network shows as a worst case scenario, in fact other experiments done on CNs [11] tend to experience, on average, lower latencies and higher bandwidth between nodes, on normal usage of the network. However, our evaluation comprises the worst cases, to infer on the monitoring activity when high latencies are dominant in the network.…”
Section: Resultsmentioning
confidence: 95%
“…Services that require intensive inter-component communication (e.g streaming service), can perform better if the replicas (service components) are placed close to each other in high capacity links [3]. On other side, bandwidthintensive services (e.g., distributed storage, video-on-demand) can perform much better if their replicas are as close as possible to their final users (e.g., overall reduction of bandwidth for service provisioning) [7].…”
Section: Discussionmentioning
confidence: 99%
“…Among other issues, this question spurred the invention of "alternative" service deployment models to cater for users in Services can be of any type, ranging from personal storage to video streaming and P2P-TV [3]. Observe that this model is different from Fog computing, which extends cloud computing by introducing an intermediate layer between devices and datacenters.…”
Section: Introductionmentioning
confidence: 99%
“…Furthermore, the services deployed have different QoS requirements. Services that require intensive inter-component communication (e.g streaming service), can perform better if the replicas (service components) are placed close to each other in high capacity links [14]. On other side, bandwidth-intensive services (e.g., distributed storage, video-on-demand) can perform much better if their replicas are as close as possible to their final users (e.g., overall reduction of bandwidth for service provisioning).…”
Section: Characterization: Bandwidth-hungrymentioning
confidence: 99%