“…It seems that the main source of learning sustainable design could be learning through observation, rapid prototyping, and problem definition and hypothesis formulation, as also argued by [7,22,66]. An ability for problem reframing can also be crucial for countering new problems towards achieving SDGs [4,23], and inventive thinking which also includes adaptability, managing complexity, and self-direction [10], while an ability for empathy could be useful at design of user experience, needed for sustainable architecture [21,24,56]. An ability for experimentation or learning from mistakes or from failure, transdisciplinary collaboration and desire to make a difference can be useful for evaluation of performance in response to social, economic, and natural environments, for assessment of users and viability of designs [15,87], enabling breakthrough insights and solutions from diversity [62], and for developing the skills, structures, and processes to generate value from valuable insights [86].…”