2020
DOI: 10.1088/1741-2552/abb9be
|View full text |Cite
|
Sign up to set email alerts
|

Influence of field of view in visual prostheses design: Analysis with a VR system

Abstract: Objective. Visual prostheses are designed to restore partial functional vision in patients with total vision loss. Retinal visual prostheses provide limited capabilities as a result of low resolution, limited field of view and poor dynamic range. Understanding the influence of these parameters in the perception results can guide prostheses research and design. Approach. In this work, we evaluate the influence of field of view with respect to spatial resolution in visual prostheses, measuring the accuracy and r… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
2

Citation Types

0
12
0

Year Published

2021
2021
2024
2024

Publication Types

Select...
5
3

Relationship

3
5

Authors

Journals

citations
Cited by 11 publications
(15 citation statements)
references
References 67 publications
(94 reference statements)
0
12
0
Order By: Relevance
“…Stimuli for these low-level visual function tests were often presented on monitors [30,49] or in HMDs [9,52]. Some studies also tested the influence of FOV [41,45] and eye gaze compensation [46] on acuity. Others focused on slightly more complex tasks such as letter [56], word [38], face [11,14], and object recognition [33,50,55].…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Stimuli for these low-level visual function tests were often presented on monitors [30,49] or in HMDs [9,52]. Some studies also tested the influence of FOV [41,45] and eye gaze compensation [46] on acuity. Others focused on slightly more complex tasks such as letter [56], word [38], face [11,14], and object recognition [33,50,55].…”
Section: Related Workmentioning
confidence: 99%
“…In summary, previous SPV research has assumed that the scoreboard model produces phosphenes that are perceptually similar to real bionic vision [48,56], and that findings from an HMD-based task would more accurately represent the experience of a bionic eye user than a monitor version [41,45,54]. In this paper we aim to systematically evaluate these assumptions with a within-subjects (repeated measures) design, allowing for direct comparisons in performance across different model parameters and display conditions.…”
Section: Related Workmentioning
confidence: 99%
“…The SPV system is a standard procedure for non-invasive evaluation using normal vision subjects. Generally, in SPV, a low-resolution image of the view is presented on a computer screen [45] or on a head-mounted display [46][47][48] glasses to a normally sighted user (see Figure 2). It allows researchers to rigorously investigate the minimal requirements for a functional visual prosthesis and to explore which variables are important in the development of a visual prosthesis.…”
Section: Introductionmentioning
confidence: 99%
“…Some researchers have used the combination of SPV with a VR system for experimentation. Sanchez et al [46] analyzed the influence of field of view with respect to resolution in visual prostheses through a study with a SPV setup using a VR system. Kasowski et al [53] proposed to embed biologically realistic models of SPV in immersive VR so that sighted subjects can act as virtual patients in real-world tasks.…”
Section: Introductionmentioning
confidence: 99%
“…In a posterior study, Dagnelie et al [26] explored minimal visual resolution requirements of a simulated retinal electrode array for mobility in real and virtual environments, experienced by normally sighted subjects in video headsets. Sanchez-García et al [27] evaluated the influence of field of view with respect to spatial resolution in visual prostheses using a virtual-reality system for more realistic SPV environments using panoramic scenes. However, they mainly focused on reading and object recognition.…”
Section: Introductionmentioning
confidence: 99%