2024
DOI: 10.35870/jtik.v9i1.3019
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Implementasi Game 2D Edukasi Pengetahuan Islam untuk Remaja Menggunakan Unity

Abstract: This research aims to address the lack of interest among children in learning basic Islamic knowledge through conventional learning methods, which are often perceived as boring. The proposed solution is the development of Unity-based educational 2D games that present basic Islamic knowledge in an engaging and interactive way. The target audience for this research is children aged 12–15 years, who are expected to show greater interest and motivation to learn Islam through more enjoyable media. The methodology e… Show more

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