2025
DOI: 10.63447/jimik.v6i3.1619
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Implementasi Augmented Reality dalam Pembelajaran Interaktif Mata Pelajaran Huruf Hijaiyah untuk Siswa Sekolah Dasar Swasta Muhammadiyah Labuan

Abstract: The purpose of this research is to develop an Augmented Reality application for learning Hijaiyah letters at Muhammadiyah Labuan Elementary School. Teachers often struggle to make lessons engaging, as available media are limited to books and whiteboards. As a result, many students lose interest and find it difficult to stay focused during class. To address these challenges, the application was designed using Unity 3D as the main platform, combined with Vuforia Engine for marker scanning and Blender for creatin… Show more

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