2017
DOI: 10.1109/tvcg.2016.2599107
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Immersive Collaborative Analysis of Network Connectivity: CAVE-style or Head-Mounted Display?

Abstract: High-quality immersive display technologies are becoming mainstream with the release of head-mounted displays (HMDs) such as the Oculus Rift. These devices potentially represent an affordable alternative to the more traditional, centralised CAVE-style immersive environments. One driver for the development of CAVE-style immersive environments has been collaborative sense-making. Despite this, there has been little research on the effectiveness of collaborative visualisation in CAVE-style facilities, especially … Show more

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Cited by 160 publications
(127 citation statements)
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“…Most of past work use CAVE systems for telecollaboration (e.g., [3]). The pros and cons of a two-person collaboration in a CAVE or with two HMDs for collaborative visualization of abstract data has been explored [1], showing comparable experiences in both systems, however, here, we do not look at comparing two systems, but at combining two different systems together, on a concrete task. Heldal et al evaluated collaboration for solving a puzzle [5] but limited to evaluate the performance of two persons together, without knowing the performance of a person alone.…”
Section: Introductionmentioning
confidence: 99%
“…Most of past work use CAVE systems for telecollaboration (e.g., [3]). The pros and cons of a two-person collaboration in a CAVE or with two HMDs for collaborative visualization of abstract data has been explored [1], showing comparable experiences in both systems, however, here, we do not look at comparing two systems, but at combining two different systems together, on a concrete task. Heldal et al evaluated collaboration for solving a puzzle [5] but limited to evaluate the performance of two persons together, without knowing the performance of a person alone.…”
Section: Introductionmentioning
confidence: 99%
“…These results are notable, given that the latest HMDs will soon be accessible (in terms of cost and potentially ubiquity) to a massive audience. We followed up this study by establishing a series of prototypes, concepts and guide lines for remote collaborative visualization in the context of Air Traffic Control and Management data [32].…”
Section: Collaborative Graph Visualization With Hmds and Cave2mentioning
confidence: 99%
“…In comparison, VR experienced through a head-mounted display (HMD) is even more effective than the immersive environment of CAVElike solutions [11]. For instance, users could collaboratively analyze graph connectivity significantly faster using HMDs than in a CAVE-like environment [12]. Similar benefits have been shown for 3D scatterplots: an immersive VR setup could increase classification accuracy and led to higher engagement by the users compared to 2D and 3D desktop rendering [13], [14].…”
Section: Introductionmentioning
confidence: 99%