2016 European Conference on Networks and Communications (EuCNC) 2016
DOI: 10.1109/eucnc.2016.7560999
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Hardware-accelerated high-resolution video coding in Virtual Network Functions

Abstract: Network Function Virtualization (NFV) has become a widely acclaimed approach to facilitate the management and orchestration of network services. However, after rapidly achieving a widespread success, NFV is now challenged by the overwhelming demand of computing power originated by the never-ending growth of innovative applications coming from the Internet world. To overcome this problem, the use of h/w acceleration combined with NFV has been proposed. This way, the computing performance of commodity servers ca… Show more

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Cited by 11 publications
(14 citation statements)
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References 7 publications
(7 reference statements)
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“…The single transcoding rates μ 0 and μ 1 have been achieved with Nvidia M4000 GPUs. 20,24 The value N (D E , μ F, λ 0 ) = 110 has been obtained with D E equal to 5 seconds. However, if we increase D E to 10 seconds leaving μ F, λ 0 unchanged, N (D E , μ F, λ 0 ) becomes 310.…”
Section: Resource Planning Examplesmentioning
confidence: 96%
See 2 more Smart Citations
“…The single transcoding rates μ 0 and μ 1 have been achieved with Nvidia M4000 GPUs. 20,24 The value N (D E , μ F, λ 0 ) = 110 has been obtained with D E equal to 5 seconds. However, if we increase D E to 10 seconds leaving μ F, λ 0 unchanged, N (D E , μ F, λ 0 ) becomes 310.…”
Section: Resource Planning Examplesmentioning
confidence: 96%
“…The reported parameters refer to a stadium with U TOTAL = 10 000 attending users; for the sake of simplicity, the number of silver users has been set to zero. The single transcoding rates μ 0 and μ 1 have been achieved with Nvidia M4000 GPUs . The value N (D E , μ F, λ 0 ) = 110 has been obtained with D E equal to 5 seconds.…”
Section: The Planning Studymentioning
confidence: 99%
See 1 more Smart Citation
“…However, most of the works available concerning MEC focus on traditional video networking functionalities, such as video caching or video streaming [5,[13][14][15][16][17][18][19][20][21][22][23][24]. Conversely, the problem of successfully combining end-user apps and ME apps to provide interactive and immersive video services to consumers on a peer-to-peer basis is a topic that has received little attention from researchers so far.…”
Section: Introductionmentioning
confidence: 99%
“…In this case, the use of High-Performance Computing (HPC) devices, such as Graphics Processing Unit(s) (GPUs), could provide significant benefits [25]. Nonetheless, though some results about the use of offloading techniques in virtualization infrastructure are available [22,25], the analysis of the computing performance achievable by ME systems when performing video-processing tasks has not been thoroughly analyzed yet.…”
Section: Introductionmentioning
confidence: 99%