2013
DOI: 10.1007/978-3-319-02958-0_21
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Game Design for Acquired Brain Injury Cognitive Rehabilitation: A Conceptual Framework

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Cited by 7 publications
(4 citation statements)
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“…The aim is to establish a framework that can be used by the game developers and practitioners while designing game systems for cognitive rehabilitation. The framework was constructed from the results of our investigation and other related literatures [1214]. Basically, the proposed framework consists of four components, namely, condition, process, activity, and outcome.…”
Section: Proposed Conceptual Frameworkmentioning
confidence: 99%
“…The aim is to establish a framework that can be used by the game developers and practitioners while designing game systems for cognitive rehabilitation. The framework was constructed from the results of our investigation and other related literatures [1214]. Basically, the proposed framework consists of four components, namely, condition, process, activity, and outcome.…”
Section: Proposed Conceptual Frameworkmentioning
confidence: 99%
“…Moreover, autistic children are more likely to engage in these therapy sessions compared to conventional methods [2] [3] [4]. The Kinect sensor is a virtual reality technology that can identify body movements, posture, and voice in three dimensions and its use is proposed in the development of rehabilitation games.…”
Section: Introductionmentioning
confidence: 99%
“…Besides that, based on the patient outcome, the therapists will be able to assess the affective reactions, task performance level, and changes in skills of the patients. A more detailed description of our proposed framework can be found in an earlier publication [23]. The Rehabilitation Gaming System (RGS) prototype was developed for two main reasons.…”
Section: ) Outputmentioning
confidence: 99%