volume 11, issue 3, P228-245 2016
DOI: 10.1177/1746847716667571
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Abstract: The history of animation is crucial for understanding an augmented reality future. Both fields are expressly concerned with how to composite together different types of visual material. Debates over the aesthetics and Roquet, "From Animation to Augmentation," 2 ethics of image compositing in cel animation offer a prelude to similar debates occurring in the world of ubiquitous computing and augmented reality. Ubiquitous computing, also known as pervasive computing or ambient intelligence, describes the spread …

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